Type Conversion


Numeric Primitive Casting

Numeric primitives can be cast in two ways. Implicit casting happens when the source type has smaller range than the target type.

//Implicit casting
byte byteVar = 23;
short shortVar = byteVar;
int intVar = shortVar;
long longVar = intvar;
float floatVar = longVar;
double doubleVar = floatVar;

Explicit casting has to be done when the source type has larger range than the target type.

//Explicit casting
double doubleVar = 23.0d;
float floatVar = (float) doubleVar;
long longVar = (long) floatVar;
int intVar = (int) longVar;
short shortVar = (short) intVar;
byte byteVar = (byte) shortVar;

When casting floating point primitives (float, double) to whole number primitives, the number is rounded down.


Basic Numeric Promotion

static void testNumericPromotion()
{
	char char1 = 1, char2 = 2;
	short short1 = 1, short2 = 2;
	int int1 = 1, int2 = 2;
	float float1 = 1.0f, float2 = 2.0f;
	// char1 = char1 + char2; // Error: Cannot convert from int to char;
	// short1 = short1 + short2; // Error: Cannot convert from int to short;
	int1 = char1 + char2; // char is promoted to int.
	int1 = short1 + short2; // short is promoted to int.
	int1 = char1 + short2; // both char and short promoted to int.
	float1 = short1 + float2; // short is promoted to float.
	int1 = int1 + int2; // int is unchanged.
}

Non-numeric Primitive Casting

The boolean type cannot be cast to/from any other primitive type.

A char can be cast to/from any numeric type by using the code-point mappings specified by Unicode. A char is represented in memory as an unsigned 16-bit integer value (2 bytes), so casting to byte (1 byte) will drop 8 of those bits (this is safe for ASCII characters). The utility methods of the Character class use int (4 bytes) to transfer to/from code-point values, but a short (2 bytes) would also suffice for storing a Unicode code-point

int badInt = (int) true; // Compiler error: incompatible types
char char1 = (char) 65; // A
byte byte1 = (byte) 'A'; // 65
short short1 = (short) 'A'; // 65
int int1 = (int) 'A'; // 65
char char2 = (char) 8253; // ‽
byte byte2 = (byte) '‽'; // 61 (truncated code-point into the ASCII range)
short short2 = (short) '‽'; // 8253
int int2 = (int) '‽'; // 8253

Object Casting

As with primitives, objects can be cast both explicitly and implicitly.

Implicit casting happens when the source type extends or implements the target type (casting to a superclass or interface).

Explicit casting has to be done when the source type is extended or implemented by the target type (casting to a subtype). This can produce a runtime exception (ClassCastException) when the object being cast is not of the target type (or the target's subtype).

Float floatVar = new Float(42.0f);
Number n = floatVar; //Implicit (Float implements Number)
Float floatVar2 = (Float) n; //Explicit
Double doubleVar = (Double) n; //Throws exception (the object is not Double)

Testing if an object can be cast using instanceof

Java provides the instanceof operator to test if an object is of a certain type, or a subclass of that type. The program can then choose to cast or not cast that object accordingly.

Object obj = Calendar.getInstance();
long time = 0;
if(obj instanceof Calendar)
{
	time = ((Calendar)obj).getTime();
}
if(obj instanceof Date)
{
	time = ((Date)obj).getTime(); // This line will never be reached, obj is not a Date type.
}

Basic Programs